Methods Applied to a Complex Design

Currently the site is occupied by a concrete plant and has about 900 feet of river front on the tidal portion of the Anacostia River. The river is polluted and environmentally degraded. The proposed use of the site is as follows:
  • Program elements: Site is 5.8 acres near the new baseball stadium in Southwest Washington, DC.
  • 1.1 million square foot project
  • 3 buildings
  • 600,000 square foot office
  • 36,000 square foot retail
  • 160 residential units
  • 235 room hotel
  • Two underground levels of parking with 1,087 spaces
The goals of the design are to:
 1) integrate the public and private space of the plaza
 2) incorporate the new stadium and surrounding proposed development, while making the area attractive and desirable when baseball is not played.






Conclusion

Reviewing the effects of methods on the simple and complex designs, the following questions are generated. Within the design loop, only the choice of methods are outside the personal reality of the designer. What is the relevance of this? Some methods identified are closely related. Can they be categorized by function? Using different methods changes the outcome of the simple design and they are fairly complete. The complex designs are not complete. The use of one method distorts the design and makes it not relevant. Therefore, a combination of methods must be used.
An examination of the methods allows one to place the eighteen methods into categories. These categories are defined by the methods effects on the outcome of the design. These eighteen methods can be classified into four categories:

1) Modeling systems—These methods develop external connections to the design. The design must transition from the design to the world outside of the design. The design does not exist by itself and these methods help place the design in context of the larger world.

1. System Modeling
2. Environmental Relation
3. Anthropometric Analogies
4. Literal Analogies

2) Interrelationships and dependencies—These methods develop internal connections which must be developed in order to avoid running the risk that a design ends up as just a sum of its parts.

5. Learning Probes
6. Subconscious Suggestion
7. Brain Storming
8. Design by Evaluation Criteria
9. Well Spaced Alternatives
10. Focus on the Means

3) Incorporation and adaption —These methods deal with external existing structures which can be thought of as a framework or skeleton on which designers build connections. These external structures must be incorporated into the design.

11. Incremental Improvement
12. Incremental Adaptation
13. Typologies
14. Pattern Languages
15. Design by Behavior Setting

4) Structure problems—These methods develop internal structures. A design must prioritize and weight its design elements and programs in order to create a framework on which to build.

16. Structure of the Problem
17. Optimizing the Essential Function
18. Disaggregation


Comments